Computer Science Guides
Guides for Computer Science
- Deep Learning On Graphs
- Super Intelligence - Nick Bostrom
- The Age Of Ai Kissinger
- Life 3.0 Book
- Graph Algorithms
- Simulation Theory
- The Singularity Is Near By Ray Kurzweil
- Hundred Page Machine Learning Book
- 100 Page Machine Learning Book
- Singularity Computers
- Mlops
- Pipe Terminator
- James Lovelock
- Time Series
- Wesleys Theory
- Human Compatible Book
- The Age
- Human Compatible Stuart Russell
- How To Create A Mind
- Natural Language Processing With Transformers
- Ray Kurzweil
- Statistical Learning
- Optimization
- Kaggle Book
- Stephen Grossberg
- Hands On Machine Learning
- Deep Thinking Garry Kasparov
- Metabots
- Machine Learning A Probabilistic Perspective
- Deeper Network
- General Dynamics
- Mining Computer
- Neural Networks And Deep Learning
- Machine Learning For Absolute Beginners
- Demystifying Ai For The Enterprise
- The Mannor
- Nick Dangers
- Recommender Systems
- Our Final Invention
- Creation Life And How To Make It
- Data Marketing
- Cyrus Parsa
- Boosting
- Deep Learning With Pytorch
- Pytorch Deep Learning
- Box Machina
- Scary Smart
- The Loop Ai
- The Simulation Hypothesis
- Databricks
- Ai Ethics
- Spiritual Machines
- The Reality Game Samuel Woolley
- The Reality Game
- The Elements Of Statistical Learning
- Probabilistic Machine Learning
- Learning R
- Grokking Algorithms Book
- Designing Machine Learning Systems
- Tinyml